I am a junior Concept Artist & Illustrator with a primary focus in Character Design, as I've spent most of my artistic career learning portraiture and anatomy, and while I primarily work as a 2D artist using tools like Photoshop and Procreate, I’ve also developed a strong interest in 3D workflows. Modeling and texturing have become central too infact, and I regularly use softwares such as Blender, ZBrush, and Substance Painter. I strive for art that is weird, sometimes gross, but still beautiful:)